WIDYATMOKO, M. HAFIDZURROHMAN (2022) Tinjauan Potensi Perpajakan pada Aplikasi Top-up Game Online (Studi Kasus pada Aplikasi Codashop). KTTA thesis, Politeknik Keuangan Negara STAN.
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Abstract
Mikrotransaksi dan penjualan produk digital seperti gim daring melalui pihak ketiga berupa aplikasi top-up, salah satunya yaitu Codashop, dapat menjadi potensi perpajakan yang cukup menjanjikan. Penelitian ini bertujuan untuk mengetahui model bisnis dan proses bisnis dalam transaksi gim daring pada aplikasi top-up, potensi pajak yang dapat diperoleh dari transaksi top-up gim daring, serta tantangan dan Langkah yang telah diambil oleh Direktorat Jenderal Pajak dalam menggali potensi pajaknya. Penelitian ini menggunakan data primer dan sekunder yang diperoleh melalui survey pada grup gim daring di media sosial, observasi langsung penulis pada aplikasi top-up Codashop, dan studi literatur terkait perpajakan dan transaksi digital. Hasil penelitian menunjukan model bisnis gim daring terbagi menjadi 2 kelompok berdasarkan proses pembayarannya, yaitu game free-to-play dan game pay-to-play, dengan beberapa skema mikrotransaksi. Beberapa potensi pajak yang bisa dijaring dari aplikasi Codashop, diantaranya pajak penghasilan badan, Branch Profit Tax atau Pajak BUT, PPh Potput, dan PPN PMSE. Tantangan yang dihadapi Direktorat Jenderal Pajak secara garis besar berkaitan dengan strategi, administrasi, pengawasan, serta ancaman tax planning terkait kebijakan perpajakan digital./ Microtransactions and the sale of digital products such as online games through third parties in the form of top-up app, one of which is Codashop, can be a promising tax potential. This study aims to determine the business model and business processes in online game transactions on the top-up app, the tax potential that can be obtained from online game transactions via top-up, as well as the challenges and steps that have been taken by the Directorate General of Taxes in exploring its tax potential. This study uses primary and secondary data obtained through surveys on online game groups on social media, direct observations of the author on the Codashop top-up app, and literature studies related to taxation and digital transactions. The results show that the online game business model is divided into 2 groups based on the payment process, namely free-to-play games and pay-to-play game, with several microtransaction schemes. Some potential taxes that can be obtained from Codashop application, including corporate income tax, branch profit tax, withholding income tax, and electronic transactions VAT (PPN PMSE). The challenges faced by the Directorate General of Taxes are broadly related to strategy, administration, supervision, and the threat of tax planning related to digital taxation policies.
| Item Type: | Thesis (KTTA) |
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| Uncontrolled Keywords: | Taxation, Microtransaction, Online Game, Top up, Perpajakan, Mikrotransaksi, Game Online, Top up |
| Subjects: | 300 – Social sciences > 330-339 Economics > 336 Public Finance > 336.24 Income Taxes PKN STAN Subject Area > Pajak Penghasilan (PPh) |
| Divisions: | 61403 Diploma III Pajak |
| Depositing User: | Perpustakaan PKN STAN |
| Date Deposited: | 10 May 2023 01:21 |
| Last Modified: | 10 May 2023 01:21 |
| URI: | http://eprints.pknstan.ac.id/id/eprint/1431 |
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